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New Dota 2 patch 7.22G: First gameplay update since TI9

The first Dota 2 gameplay refresh since TI9 has been released for Dota 2 with the release of the new 7.22G patch.

The International 9 was won by OG in Shanghai on August 25th and, while teams have been busy shuffling their rosters, fans have been eagerly awaiting updates to the game as well as news of the 2019-20 DPC season.

At least they now have something to chew on with the release of a new patch - 7.22G, announced on the Dota 2 official blog on Friday, September 6th.

New-Dota-2-patch-7.22G

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Gameplay changes in 7.22G patch

GENERAL

Basic Neutrals now give 5% less bounty

ITEMS

BRACER
Magic resistance reduced from 6% to 5%

CHAINMAIL
Armor reduced from 5 to 4

HAND OF MIDAS
Recipe cost increased from 1650 to 1750

MEDALLION OF COURAGE
Armor reduced from 7 to 6

PHASE BOOTS
Armor reduced from 6 to 5

SENTRY WARD
Stock replenish time increased from 70 seconds to 85

SOLAR CREST
Armor reduced from 12 to 10
Recipe cost increased from 300 to 400

HEROES

ALCHEMIST

GREEVIL'S GREED
Greevil's Greed gold bonus per stack reduced from 4 to 3

CHEMICAL RAGE
Chemical Rage no longer provides mana regeneration
TALENTS
Level 15 Talent reduced from +50 Damage to +30
Level 25 Talent reduced from -0.2 Chemical Rage Base Attack Time to -0.15

BREWMASTER

PRIMAL SPLIT
Primal Split Storm's Wind Walk damage increased from 100/160/220 to 140/200/260

BROODMOTHER

SPIN WEB
Spin Web Scepter upgrade reduced from +12 Charges to +10
Spin Web Scepter upgrade reduced from +30% Movement Speed to +20%

CHAOS KNIGHT

CHAOS STRIKE
Chaos Strike max crit increased from 160/195/230/265% to 160/200/240/280%
TALENTS
Level 15 Talent increased from +12% Cooldown Reduction to +15%

CHEN

HOLY PERSUASION
Holy Persuasion maximum creep level reduced from 4/5/6/6 to 3/4/5/6

DIVINE FAVOR
Divine Favor heal amplification reduced from 8/12/16/20% to 6/10/14/18%
Divine Favor active cooldown increased from 120/100/80/60 to 140/120/100/80
TALENTS
Level 15 Talent increased from -30s Divine Favor Cooldown to -40s

CLOCKWERK
Intelligence increased from 17 + 1.3 to 18 + 1.5
Base movement speed increased from 310 to 315

POWER COGS
Power Cogs knockback radius increased by 15

DISRUPTOR

STATIC STORM
Static Storm maximum damage per second increased from 200/250/300 to 200/275/350
Static Storm radius increased from 450 to 500

DROW RANGER

PRECISION AURA
Precision Aura increased from 20/40/60/80% to 22/44/66/88%
TALENTS
Level 15 Talent increased from +40% Gust Blind to +50%

ELDER TITAN

ASTRAL SPIRIT
Astral Spirit cooldown increased from 17 to 23/21/19/17
Astral Spirit buff is now dispellable

ENCHANTRESS
Base damage reduced by 4

NATURE'S ATTENDANTS
Nature's Attendants heal reduced from 10/11/12/13 to 7/9/11/13

IMPETUS
Impetus damage reduced from 16/22/28% to 14/20/26%

FACELESS VOID
Agility gain reduced from 3.2 to 3.0

CHRONOSPHERE
Chronosphere cooldown increased from 140/130/120 to 140

GYROCOPTER
Side Gunner scepter attack rate changed from every 1.1 to 1.2 seconds

IO
TALENTS
Level 10 Talent changed from Spirits Apply Slow to +90 Gold/Min
Level 15 Talent changed from +75 Spirits Hero Damage to Spirits Apply Slow
Level 20 Talent changed from +150 Gold/Min to +75 Spirits Hero Damage

KEEPER OF THE LIGHT

BLINDING LIGHT
Blinding Light cooldown reduced from 30/25/20/15 to 14
Blinding Light cast range increased from 550/600/650/700 to 575/650/725/800

CHAKRA MAGIC
Chakra Magic mana leak increased from 4/4.5/5/5.5% to 4.5/5/5.5/6%
TALENTS
Level 25 Talent increased from +2 Will-O-Wisp Flicker to +3

KUNKKA
TALENTS
Level 15 Talent reduced from +12 Health Regen to +10
Level 20 Talent reduced from +25 Strength to +20

LYCAN

SUMMON WOLVES
Summon Wolves Scepter spawn amount increased from 2 to 3
Summon Wolves Scepter gold bounty reduced from 20 to 15

SHAPESHIFT
Shapeshift cooldown reduced from 130/105/80 to 110/95/80

MIRANA

SACRED ARROW
Sacred Arrow base damage reduced from 80/160/240/320 to 40/120/200/280
Sacred Arrow bonus damage increased from 140 to 180

MOONLIGHT SHADOW
Moonlight Shadow manacost increased from 75 to 125

NIGHT STALKER

VOID
Void no longer does half damage during daytime

OGRE MAGI
Base damage reduced by 4

PHANTOM LANCER

JUXTAPOSE
Juxtapose illusions damage increased from 20% to 22%

PUCK
Jaunt is now disabled by Root
Agility gain increased from 1.7 to 2.2

PHASE SHIFT
Phase Shift is no longer disabled by Root
TALENTS
Level 20 Talent increased from -8s Waning Rift Cooldown to -9s
Level 20 Talent increased from +40% Illusory Orb Distance/Speed to +50%

SHADOW DEMON

SOUL CATCHER
Soul Catcher damage reduced from 25/30/35/40% to 20/25/30/35%
TALENTS
Level 15 Talent reduced from +30 Movement Speed to +25

TINY
Base strength reduced by 2 (damage unchanged)

TINY_TREE_CHANNEL
Tree Volley damage reduced from 120% to 100%
Tree Volley manacost increased from 150 to 200
Tree Volley cooldown increased from 12 to 15

UNDYING

SOUL RIP
Soul Rip max unit count reduced from 8/10/12/14 to 8/9/10/11
Soul Rip damage/heal per unit increased from 22/26/30/34 to 22/29/36/43

FLESH GOLEM
Flesh Golem current health loss per second increased from 7% to 9%

URSA

EARTHSHOCK
Earthshock damage increased from 50/100/150/200 to 75/125/175/225

VENOMANCER

PLAGUE WARD
Plague Ward base attack time improved from 1.5 to 1.4

VENOMOUS GALE
Venomous Gale interval damage increased from 10/40/70/100 to 15/45/75/105

Picture: Wykrhm Reddy / Twitter

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