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Pseudo Random low ground miss added in 7.22e Dota 2 update

As the TI9 qualifiers came to a close, Valve wasted no time in releasing its latest Dota 2 update - the 7.22e patch.

And the biggest talking point was the introduction of Pseudo Random low ground miss and miss debuff chance.

Pseudo Random explained

Pseudo Random? WTF? Dota 2 player and Luckbox community member Onehitérmn explains the changes introduced in 7.22e patch.

He said: "Everytime you miss a hit, you have a bigger chance to hit the next one, so the next hit has bigger chance to hit since the one earlier failed.

"If you say basher has 25% to proc and if you multiply 25x4 it gives a 100% chance, but it isn’t 100% since there’s only a chance to proc but the pseudo random chance does make it less random, which means you will increase the chance for every time you 'don't bash'.

"So if you miss High Ground the next attack will have an increased chance until it finally will hit."

7.22e-patch-Dota-2-1

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7.22e patch notes

Full patch notes from the latest Dota 2 update:

GENERAL

Low ground miss and miss debuff chance is now Pseudo Random

ITEMS

MAELSTROM
Chain Lightning damage reduced from 160 to 150

STOUT SHIELD
No longer stacks (only one chance attempt)

HEROES

ABADDON

CURSE OF AVERNUS
Curse of Avernus initial debuff increased from 4 to 5 seconds

ANCIENT APPARITION
Movement Speed reduced from 290 to 285
TALENTS
Level 25 Talent reduced from 700 AoE Cold Feet to 625

BEASTMASTER
TALENTS
Level 15 Talent reduced from +40 Boar Damage to +35

BLOODSEEKER

BLOOD RITE
Blood Rite cooldown reduced from 18/16/14/12 to 12

BOUNTY HUNTER
Base damage increased by 3

CENTAUR WARCHIEF

HOOF STOMP
Hoof Stomp cooldown increased from 13 to 22/19/16/13

CHEN
Base damage reduced by 4

DARK SEER

ION SHELL
Ion Shell damage reduced from 30/50/70/90 to 24/46/68/90

DEATH PROPHET

EXORCISM
Exorcism scepter damage from 2x to 1.75x

DROW RANGER
TALENTS
Level 15 Talent changed from +550 Gust Distance/Knockback to +30% Gust Miss Chance
Level 15 Talent changed from +10 Agility to +14

EMBER SPIRIT

SLEIGHT OF FIST
Sleight of Fist can no longer be used while rooted

ENIGMA

MIDNIGHT PULSE
Midnight Pulse damage reduced from 3.75/4.25/4.75/5.25% to 3.5/4/4.5/5%

GRIMSTROKE
Base damage reduced by 2

SOULBIND
Soulbind no longer reduces movement speed by 10%

IO

TETHER
Tether heal/restore transfer reduced from 90/110/130/150% to 60/90/120/150%

JUGGERNAUT
Bladefury damage reduced from 90/115/140/160 to 85/110/135/160

LICH
Base intelligence increased by 2

SINISTER GAZE
Sinister Gaze cooldown reduced from 30/27/24/21 to 24/22/20/18

LUNA
TALENTS
Level 20 Talent increased from +8 All Stats to +10
Level 20 Talent increased from +100 Lucent Beam Damage to +125
Level 25 Talent increased from +30% Lifesteal to +35%

LYCAN
Base intelligence increased by 2
Base strength increased by 1

SHAPESHIFT
Shapeshift critical strike chance is now Pseudo Random
TALENTS
Level 15 Talent increased from +10 Feral HP Regen to +13
Level 20 Talent increased from +16% Feral Impulse Damage to +18%

MIRANA
Base intelligence increased by 3

SACRED ARROW
Sacred Arrow cooldown from 17 to 18/17/16/15
Sacred Arrow base damage increased from 50/140/230/320 to 80/160/240/320

MORPHLING
Base armor reduced by 1

MORPH
Morph scepter no longer reduces cooldowns by 35%
Morph scepter now allows ally targeting
TALENTS
Level 20 Talent changed from Morph Targets Allies to +15% Cooldown Reduction

NECROPHOS

HEARTSTOPPER AURA
Heartstopper Aura max health lost per second increased from 0.5/1.1/1.7/2.3% to 0.6/1.2/1.8/2.4%

OGRE MAGI
Intelligence gain increased from 2.3 to 2.5
Agility gain increased from 1.6 to 1.9
TALENTS
Level 20 Talent increased from +40 Bloodlust Attack Speed to +60

OMNIKNIGHT

GUARDIAN ANGEL
Guardian Angel duration reduced from 6/7/8 to 5/6.5/8

HEAVENLY GRACE
Heavenly Grace cooldown increased from 17/16/15/14 to 26/22/18/14

ORACLE
Movement Speed reduced from 300 to 295

OUTWORLD DEVOURER

SANITY'S ECLIPSE
Sanity's Eclipse mana drain reduced from 40% to 30%
TALENTS
Level 15 Talent changed from +25 Movement Speed to +350 Mana

PHANTOM ASSASSIN
Fixed Stifling Dagger slow lasting for 1/2/3/4 seconds instead of 1.75/2.5/3.25/4 seconds

PHANTOM LANCER

SPIRIT LANCE
Spirit Lance manacost reduced from 125/130/135/140 to 110/120/130/140
TALENTS
Level 15 Talent increased from +250 Health to +275

SHADOW DEMON

SOUL CATCHER
Soul Catcher manacost increased from 50/70/90/110 to 80/100/120/140

SKYWRATH MAGE
Attack range increased from 600 to 625

SLARDAR

CORROSIVE HAZE
Corrosive Haze cast point reduced from 0.35 to 0.3
Corrosive Haze cast range increased from 700 to 700/800/900

SPIRIT BREAKER

CHARGE OF DARKNESS
Charge of Darkness cooldown increased from 11 to 17/15/13/11

SVEN
Base strength reduced by 1

GOD'S STRENGTH
God's Strength cooldown increased from 100 to 110

UNDERLORD

PIT OF MALICE
Pit of Malice manacost reduced from 100/115/130/145 to 80/100/120/140
Pit of Malice cooldown reduced from 30/26/22/18 to 24/22/20/18

VENGEFUL SPIRIT
Base intelligence increased by 2

VIPER
Base damage increased by 2
TALENTS
Level 10 Talent increased from +20 Attack Speed to +25
Level 15 Talent increased from +100 Attack Range to +125

VISAGE

GRAVE CHILL
Grave Chill duration from 3/4/5/6 to 6
Grave Chill movement speed change from 32% to 17/23/29/35%
Grave Chill attack speed change from 64 to 34/46/58/70

WEAVER
Strength gain increased from 1.8 to 2.0

WRAITH KING
Skeleton health reduced from 250 to 175
TALENTS
Level 15 Talent reduced from +35 Skeletons Attack Damage to +30

ZEUS

THUNDERGOD'S WRATH
Thundergod's Wrath damage increased from 225/325/425 to 250/350/450
Thundergod's Wrath manacost increased from 225/325/450 to 250/350/450

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