Dota 2: Three difficult heroes to master in Patch 7.31

Dota 2’s latest patch 7.31 has brought along a flurry of changes and caused chaos amongst the playing ranks. Those who have caught the trend early and played smart, have gained MMR points, but those who haven’t been smart enough have lost.

Three heroes have particularly stood out in the patch, and while they have a good winrate in pubs and pro games alike and seem easy to master; in reality they aren’t.

Let’s have a look at three of the easiest looking, yet the most difficult to master heroes in the game.

Dota 2’s Grand Magus: Rubick

The Grand Magus is most famous for his ability to copy the spells of enemy heroes and use it against them. Mostly played as a support, he is extremely fragile during the entirety of the game, but can still prove to be one of the most influential heroes in the game, provided good positioning and well-timed usage of his ultimate, Spell Steal.

Being fragile in itself is a big negative in Dota 2 as there are heroes that can literally one shot you to the grave. Thus proper position and prompt stealing of the most important spells is the only way to master.

Quick reflexes, spell awareness, and hero positions on the map is what makes Rubick a great fit in the current meta. Needless to say, he requires a player with equally good reflexes behind the keyboard.

Exactly why this patch is so dangerous for skilled Rubick players. The current version of Spell Steal allows Rubick players to steal two spells while also increasing the lift duration. Considering how much of a difference maker this can be in game, this will no doubt make Rubick a strong character going forward.

Dota 2’s Geomancer: Meepo

Everyone’s favourite, Meepo, always brings out joy. He spreads joy, only if the player behind the keyboard is excellent at macro management. Otherwise, he brings a lot of misery and elicits toxic behaviour within his own team due to poor gaming sense.

Meepo is often used by many to spam ranked games and gain MMR. He’s also used to boost accounts by players proficient at it. So the next time you encounter a Meepo player in your ranked game, and has only meepo games in his games history – in all probability he’s an account booster.

It might be clear as to where this is headed. He’s extremely difficult to master and requires an immense amount of macro management and map awareness.

When you take a deeper look, though, it’s clear just how strong Meepo is for the current metagame.

Why is that? For one thing, he’s received buffs to his base stats; strength, agility and intelligence. Spells like Dig and Earthbind are much easier to use with the lower mana costs, and greater rewards.

Dota 2’s Mogul Khan: Axe

Remember the million dollar Berserker’s Call by OG’s Ceb? Yes, that was on Axe. He certainly was having a good day, innit?

Axe is most effective when used as an initiator, because of his potent skills that can disrupt the enemy's formation and offer his team openings in fights. Once he has the enemy's attention, he can counter those who strike him with a Counter Helix that causes pure damage to enemies near to him.

Axe's fighting style demands that he gets up close and very personal, as he can taunt enemies into attacking him with Berserker's Call, preventing them from engaging his teammates and granting him a huge amount of bonus armour.

Axe is strong in nature, and being a strength hero, has a high status resistance. He’s tanky and lethal in the early game with potent damage dealing capacity, but is also very squishy against ranged heroes having annoying spells.

In the new patch, Axe now possesses the option to stack more armour with his ultimate. This will undoubtedly make him an even more effective threat in the late game. On top of that, he has received buffs to allow him to deal out more damage.

Looks easy, but in reality, it isn’t.

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