It’s a very exciting time for competitive Dota 2. We’ll get to see some of the best teams in the world compete against one another at ESL One Stockholm Dota Major 2022 — one of the biggest esports events in the world. We’ll finally get to enjoy the excitement and energy of a large crowd that will no doubt be made up of passionate fans. And we’ll be able to watch it all on the new patch 7.31c.

Patch 7.31c makes some very necessary updates that will make both casual and competitive gameplay more engaging. Several key changes have been made to heroes, neutral creeps, and items. Because of this, the major meta should become more fresh and exciting. Here is a look at the updates, and how they will change things.
Hero Updates
- Arc Warden
Base damage increased from 47-57 to 51-57
- Axe
Base Health regeneration reduced from 2.75 to 2.5
Berserker’s Call: Bonus Armor reduced from 30 to 25
- Bane
Fiend’s Grip: Max Channel time reduced from six to 5/5.⅚ seconds
- Bloodseeker
Blood Mist: Shard self damage is now magical instead of Pure
Blood Mist: Shard damage to enemies increased from five percent to seven percent
Blood Mist: Shard cooldown reduced from four seconds to three seconds
- Broodmother
Spin Web: Mana Cost reduced from 50 to 40
- Chaos Knight
Chaos Bolt: Shard bonus range decreased from 300 to 150
Chaos Strike: No longer applies Bonus damage to Creep Heroes and Roshan
- Chen
Base Movement Speed increased from 300 to 305
Hand of God: Cooldown decreased from 160/140/120 to 150/130/110
- Crystal Maiden
Freezing Field: Explosion damage radius increased from 300 to 320
Freezing Field: Move Speed slow increased from 30 percent to 40 percent
Freezing Field: Cooldown reduced from 110/100/90 to 90
- Death Prophet
Spirit Siphon: Shard fear duration decreased from two seconds to 1.5 seconds
Spirit Siphon: Base health drain per second reduced from 16 to 10/12/14/16
Exorcism: Now does 50 percent damage to buildings
- Disruptor
Thunderstrike: Mana cost decreased from 130/140/150/160 to 125/130/135/140
- Dragon Knight
Fireball: Shard Damage Per Second decreased from 80 to 75
- Earthshaker
Fissure: Mana Cost reduced from 125/140/155/170 to 120/130/140/150
- Ember Spirit
Sleight of Fist: Damage reduced from 60/90/120/150 to 45/80/115/150
- Enchantress
Enchant: Can now only dominate creeps up to level 4/5/6/6
- Enigma
Eidolon magic resistance increased from 50 percent to 60 percent
Eidolon bounty decreased from 20-26 to 18-24
Eidolon Experienced reduced from 12 to 10
- Huskar
Berserker’s Blood: Strength as max health regeneration bonus decreased from 20 percent/40 percent/60 percent/80 percent to 16 percent/34 percent/52 percent/70 percent
- Keeper of the Light
Base movement speed reduced from 330 to 320
Chakra Magic: Mana restored reduced from 100/180/260/340 to 80/160/240/320
Blinding Light: Knockback duration reduced from 0.8 seconds to 0.6 seconds
- Lycan
Base Attack Speed increased from 100 to 110
Summon Wolves Shard Lane Wolf increased Attack Damage from 35-38 to 38-40
Summon Wolves: Increased attack damage from 17-20/23-26/29-32/35-38 to 20-23/26-29/32-34/38-40
- Medusa
Split Shot: Damage reduced from 50/60/70/80 percent to 45/55/65/75 percent
Stone Gaze: Mana cost increased from 100 to 150
- Necrophos
Reaper’s Scythe: Permanent heath regeneration decreased from three/six/nine to two/four/six
Death Seeker: Cooldown increased from 14 to 16
Death Seeker: Manacost increased from 100 to 125
Death Pulse: Heal reduced from 60/85/110/135 to 55/80/105/130
- Nyx Assassin
Impale: Mana Cost reduced from 105/120/135/150 to 100/110/120/130
Impale: Spike radius increased from 125 to 140
- Omniknight
Heavenly Grace: Mana Cost increased from 80/90/100/110 to 95/105/115/125
- Phoenix
Icarus Dive: Damage per second increased from 10/30/50/70 to 15/35/55/75
- Primal Beast
Onslaught: Has a sound audible through Fog of War
Uproar: Attack damage per stack decreased from 15/25/35/45 to 10/20/30/40
Uproar: Move speed slow per stack reduced from 10 percent to 8 percent
Uproar: Damage threshold increased from 35 to 50
Trample: Base damage reduced from 20/35/50/65 to 12/28/44/60
Trample: Attack Damage Percentage reduced from 40 percent to 35 percent
Rock Throw: Shard damage increased from 275 to 300
Talent: Level 20 talent Trample Attack Damage Percentage bonus reduced from +30 percent to +25 percent
- Pudge
Dismember: Damage per second rescaled from 60/90/120 to 80/100/120
- Pugna
Level 20 Decrepify Duration talent reduced from 1.5 seconds to a seconds
Decrepify: Cast range reduced from 400/500/600/700 to 400/475/550/625
Decrepify: Cooldown increased from 15/12/9/6 to 16/13/10/7
Nether Ward: Radius reduced from 1600 to 1400
- Sand King
Sand Storm: DPS from 20/45/70/95 to 25/45/65/85
Sand Storm: Mana cost from 70/75/80/85 to 85
Epicenter: Shard Epicenter Bonus Damage Per Pulse reduced from 20 to 10
Level 10 Talent +20 Sandstorm Damage per Second reduced to +15
Level 15 Talent +150 Sand Storm Radius reduced to +125
Level 25 Talent +40 percent bonus Sandstorm Blind/Slow reduced to 35 percent
- Slark
Dark Pact: Mana Cost reduced from 75 to 65
Dark Pact: Outgoing Damage rescaled from 75/150/225/300 to 90/160/230/300
- Spectre
Base HP regen increased from 1.5 to 2.0
Base Agility increased from 23 to 25
Dispersion: Radius thresholds increased from 300-700 to 400-800
- Storm Spirit
Base armor reduced by one
Level 10 mana regeneration talent reduced from +1.75 to +1.5
Overload: Damage decreased from 40/60/80/100 to 30/50/70/90
- Sven
Warcry: Movement Speed bonus increased from 8 percent/12 percent/16 percent/20 percent to 10 percent/14 percent/18 percent/22 percent
Warcry: Shard Passive Armor increased from five to seven
Storm Hammer: Stun duration rescaled from 1.25/1.5/1.75/two seconds to 1.4/1.6/1.8/ two seconds
Storm Hammer: Manacost decreased from 110/120/130/140 to 110/115/120/125
- Templar Assassin
Refraction: Bonus damage reduced from 25/50/75/100 to 25/45/65/85
- Timbersaw
Whirling Death: Stat loss percentage decreased from 12 percent to 10 percent
Whirling Death: Stat loss duration decreased from 13/14/15/16 to 12/13/14/15
- Tinker
Base Strength increased from 18 to 19
Laser: Mana Cost reduced from 110/130/150/170 to 105/120/135/150
- Tiny
Tree Grab: Building reduced from 55 percent/70 percent/85 percent/100 percent to 40 percent/55 percent/70 percent/85 percent
Grow: Tree attack damage multiplier reduced from 40/45/50 percent to 20/30/40 percent
Tree Throw: Slow now also applies to Tree Volley damage
Level 15 talent from +40% Grow Damage with Tree to +10% Status Resistance
Level 20 talent from +15% Status Resistance to +40% Grow Damage with Tree
- Troll Warlord
Berserker’s Rage: Melee Form Base Attack Time improved from 1.45 to 1.4
Battle Trance: Fixed Troll sometimes not properly getting sight of its target in Fog of War
- Undying
Tombstone: Cast Range reduced from 600 to 500
Tombstone: Zombie spawn interval increased from four/3.5/3/2.5 to four/3.6/3.2/2.8 seconds
- Warlock
Chaotic Offering: Golem Health increases from 1200/2100/3000 to 1400/2300/3200, Golem Aghanim Health increased from 800/1600/2400 to 900/1700/2600
- Winter Wyvern
Arctic Burn: Duration increased from eight seconds to 10 seconds
Splinter Burn: Secondary projectile speed increased from 650 to 800
- Witch Doctor
Maledict: Damage per Second increased from 7/14/21/28 to 12/18/24/30
- Zeus
Heavenly Jump: Distance increased from 450 to 500
Arc Lightning: Damage increased from 80/110/140/170 to 90/120/150/180
Lightning Bolt: Cast Point reduced from 0.4 seconds to 0.3 seconds
What to note: Like every patch, the Dota 2 developers did their best to update the game as much as possible. The most notable changes were the instances where some heroes were given buffs — something that will potentially increase the tournament viability of several heroes. There is a good chance we will see more of Lycan, Slark, and Spectre in competitive play. Additionally, it is likely we will see a drop of use in Tiny, Pugna, Death Prophet, and Primal Beast.
Item Updates
- Desolator
Soul Stealer max stacks reduced from 25 to 20
- Eye of Skadi
Movement/Attack Speed slow against melee heroes rescaled from 25 percent/25 to 20 percent/30
Movement/Attack Speed slow against ranged heroes rescaled from 50 percent/50 to 40 percent/60
- Spirit Vessel
Recipe cost increased from 1000 to 1100
- Satanic
Reduced attack damage bonus from 45 to 38
- Urn of Shadows
Recipe cost increased from 335 to 375
- Vladmir’s Offering
Recipe cost reduced from 400 to 250
- Helm of the Overlord
Bonus lifesteal increased from 15 percent to 18 percent
Mana regen increased from 1.75 to two
- Wraith Pact
Vladmirs Aura radius from 900 to 1200
Wraith Reprisal Damage Reduction increased from 25 percent to 30 percent
Wraith Reprisal DPS increased from 25 to 30
Casting a Wraith Reprisal deletes any previous totems spawned by the ability previously
Bonus lifesteal increased from 15 percent to 18 percent
Mana regen increased from 1.75 to two
What to note: Of all the changes, it’s apparent that the item updates are the least noticeable in the pack. Perhaps the biggest update were the changes made to Wraith Pact — a huge overhaul that may make the item that barely any players purchase more attractive.
Neutral Creep Updates
- Harpy Scout
Take Off max mana cost per second from 2.5 percent to four percent
Vision reduced from 1800/1800 to 1200/800
- Dark Troll Summoner
Raise Dead cooldown increased from 18 to 20
Raise Dead duration decreased from 40 to 35
- Skeleton Warrior
Armor reduced from 1 to 0
What to note: The changes to Harpy Scout and Dark Troll Summoner are especially significant, and will very much change the neutral creep market. Considering the fact that these were the two priorities for heroes that can control neutral creeps, this will definitely be a big adjustment in future competitive events.

